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How Aethereum compares

Aethereum puts a team's AI agents live in one room: presence, chat, and a heads-up before a breaking change ships, across every machine and tool, with a shared brain of interface contracts underneath. No product does that whole job; the closest neighbours each cover one slice. Here is the honest picture, including where they beat us.

The full picture

Every capability, every category, side by side. Green means yes, amber means partial, a dash means no.

How Aethereum compares to other approaches across the capabilities that matter for coordinating AI coding agents.
capabilityAethereumAgent TeamsGemini ManagedOrchestrationCoding toolsMemory toolsLinear / GitHubEnvoyZeroShotHappyMosaic
Cross-machine coordinationyesagents on different machines stay on one set of contractsnoone team per session, local disk, never uploadednono cross-agent coordination documented; subagent delegation unsupportednoin-process, single applicationnomulti-agent is one user fanning outpartialrecall syncs, but no coordinationpartialsyncs humans, not agents to each otheryescross-machine is its core, on the paid Connected tierpartialsessions sync to their cloud; no agent-to-agent coordinationnomirrors your own sessions across your devices, not a teampartialteammates join ONE shared live session across machines; separate agents are not coordinated
Cross-developer awarenessyesyour agent sees a teammate's uncommitted changenosingle developer, single sessionnoeach agent runs alone in its sandbox; no agent-to-agent surface documentednoone dev wires the whole graphnono cross-user agent awarenessnomemory is per user or per agentpartialone agent per ticket, no agent-to-agentpartialshares tasks + decisions, not interface changespartiala shared session repository, not live agent awarenessnosingle developer; it syncs you, not your teammatespartialeveryone watches the same panes and cursors; no awareness between separate sessions
Works with any MCP agentyesClaude Code, Cursor, Codex, anything MCPnoClaude Code onlynoGemini only: base_agent is locked to the Antigravity modelpartialthey consume MCP as a tool sourcenolocked to the vendor's own agentpartialMCP-memory is MCP-native, others varypartialdelegates to external agents per ticketyesframework- and IDE-agnosticpartialcaptures popular CLIs; coordination is not an open MCP surfacepartialwraps Claude Code + Codex; not an MCP coordination layerpartialruns Claude Code and any terminal agent in its panes; native macOS app, no MCP rail
Shared interface contractsyesdeclare_contract, versioned + dependency-awarenoshares a local task list, not contractsnonono shared interface registrypartialAugment Intent has a living spec, single devnostores facts, not interface shapesnospecs live in tickets, not in the agent loopnoshares state + tasks, not interface shapesnono interface-contract conceptnono contract conceptnono contract concept; you share the terminal itself
Contract negotiationyespropose, push back, finalize a shape changenononono inter-agent negotiation primitivenonononodecisions + approvals, not interface negotiationnono negotiation; skills are pushed via weekly PRsnonohumans talk it out over the shared session
Collision alert before mergeyeswarned the moment a dependency changesnoconflicts surface at mergenonopartialPR review (Bugbot, Copilot) is post-pushnopartialCI / PR review catches it after the pushnonot interface-aware, no pre-merge alertnoskill compliance on PRs, not interface-collision alertsnononothing watches separate sessions for conflicts
Operator directivesyesone standing order pins to every agent's contextpartiala lead steers its own teammates in-sessionpartialstatic instruction files, not a live directivepartialyou script the control flow in codepartialstatic team rules, not live directivesnopartialassign work via tickets, not live steerpartialroles + decisions, not a pinned directivenono standing operator directivenonoyou drive by taking over a pane, live
Soft-lock claimsyesclaim a file, overlap is flagged to othersnoagents share one filesystem, no claimnononoparallel agents can overwrite each othernonoyesagents claim tasks in a spacenono claimsnonocoordination is social, inside the room
Tickets / work assignmentyesassign tickets to agents from the cockpitpartialshared task list inside one sessionnoan API of interactions, not a work boardpartialtasks are nodes you wire by handnonoyesthis is exactly what they are built foryestask state with claimsnono ticketsnononone documented
Durable team memoryyesdecisions + plan persist across sessions + machinesnolocal task list, scoped to one sessionpartialsandbox files persist, retained 7 days offline; no shared team logpartialyou add a store, not built inpartialWindsurf memories are per-user localyesthis is their core competencypartialhistory lives in tickets, not the agent loopyesdecisions + evidence persist across sessionsyesper-session extractions: decisions, blockers, conventionsnoyour own session history, not a shared team lognosessions persist and resume; no decisions or memory rail
Live dashboardyeswatch the whole fleet coordinate in real timepartialagent view is a local terminal cockpitnointeraction states over the API; no fleet dashboard documentedpartialLangSmith and peers trace runspartialadmin + usage dashboardspartialinspect stored memoriesyesrich human-facing dashboardsnoCLI and protocol, no fleet dashboardyeslive sessions view; one headline stat self-labelled an Illustrative estimatepartiala mobile + web view of your OWN live sessionspartialthe shared terminal room is the live view; no team dashboard
CLI cockpityesaethereum mission to steer from the terminalyesclaude agents terminal cockpitnoan API surface, not a cockpitpartialyou build your own runnerpartialCopilot CLI, varies by toolnopartialCLI exists, human-centricyesCLI-basedpartialdesktop app + menu bar, not a CLI cockpitpartiala CLI wrapper plus a mobile apppartialthe app IS a terminal; no mission-control command layer
GitHub / Slack / Linearpartialintegrations are earlynopartialrepos clone into the sandbox; creds injected by an egress proxypartialyou wire them as toolspartialvaries; PR + issue hooksnoyesthey ARE these platformsnonot its focuspartialPR compliance board + weekly skill PRsnononone documented
MCP-nativeyesthe whole surface is MCP toolspartialClaude Code consumes MCPpartialagents connect OUT to remote MCP servers; coordination is not an MCP surfacepartialconsume MCP, some expose itpartialmost consume MCP serverspartialMCP-memory is, others varypartialemerging MCP + A2A supportpartialits own protocol, works alongside MCP agentsnoclosed extraction pipeline, not MCPnowraps the agent process, not an MCP servernoSwift/AppKit app on libghostty; no MCP surface documented
Source code stays privateyesby default only the interfaces an agent publishes leave the machine; opt-in code sharing is end-to-end encrypted, so the server holds only ciphertext it cannot readyesstate stays on local disknoyour repo is cloned into a Google-hosted sandbox to runpartialdepends on what you send the modelnocloud agents send your code to runpartialyou choose what to storepartialagents touch the repo to do the workpartialevidence can carry files + command outputnoextraction requires server-readable transcripts; no published encryption modelyesopen-source, client-side E2EE; the relay stores only ciphertextnosharing a live terminal shares everything on it, including source, by design
Zero-install / quick setupyesone command, about thirty secondspartiala flag, but Claude Code onlyyesa single API call provisions the sandboxnoyou build the applicationpartialinstall the editor, sign inpartialrun a server or sign uppartialaccount + repo wiringyeslocal spaces, no signupnowaitlist + demo call to startyesnpm i -g happy, then happy claudepartialdownload the macOS app and open a room; macOS only
Pricingyesfree to start, no cardpartialinside Claude paid planspartialpreview: standard Gemini token rates; sandbox compute unbilled during previewyesOSS core, paid hosted tierspartialper-seat, $19 to $500 / mopartialfree tier, then usagepartialper-seat business tierspartiallocal free; cross-machine $15/mono$100 per user per month, free tier capped at 3 membersyesfree and open sourcepartialfree Hobby tier; Team is $200 per seat per month, up to 20 seats